video games

RIT’s MAGIC Spell Studios to help develop VR labs

Mar 22, 2016
Rochester Institute of Technology

Rochester Institute of Technology will help develop seven new virtual reality labs at universities in the United States and Canada, including at RIT’s MAGIC Spell Studios.

Crytek, an independent videogame developer, publisher and technology provider, recently named RIT to an initiative, VR First, that seeks to promote research and development in virtual reality by providing hardware and facilities at academic institutions around the world.

RIT student wins award at Game Developers Conference

Mar 16, 2016
Rochester Institute of Technology

A Rochester Institute of Technology student has been selected for an Intel Scholars award at the 2016 Game Developers Conference this week in San Francisco.

Juliann Internicola, a fourth-year game design and development major from Buffalo, received the award, which is presented to female or underrepresented minority students who are then assigned to a gaming industry mentor for one-on-one professional development sessions.


More women are adding terms like “coder” and “game developer” to their résumés, but the industry still has a long way to go to reach gender parity.

Last year, women made up 22 per cent of the game developer workforce, double the 11.5 per cent of females in the field in 2009, according to a recent study by the International Game Developers Association (IGDA).

But for women like Elizabeth Canas, the road to a career in technology was less traveled when she was growing up.

“I didn’t even know what technology was!” says Canas.

Zack Seward / WXXI

Derek Adams makes devotees of the "Madden" video game very, very happy.

The Innovation Trail caught up with Adams in our listening booth at BarCamp Rochester in October 2011.

He told us about the tool he's developed, called League Manager, that gives the Madden players the fantasy football-style features that they've been clamoring for for years.

Like the music? It's Zev Noah's "Transcription."

While many people still think of the stereotypical gamer as a teenage male, you may have recently noticed your girlfriend, or your grandmother, picking up a video game.

On our latest Innovation Trail report for New York NOW, we took a look at how the industry is transforming.